Important fixes & changes!
Hey everyone!
First of all, thank you for playing ThINKER! We really appreciate you all checking it out (and most of you seem to really like it!)
I'd like to say that we'll still be working on fixing certain problems (*cough cough* clipping through walls) and that we're excited to add more things and features to ThINKER!
For this update we've fixed the following issues:
- PVC-pipe colliders don't work properly
- "Ascend" and "Desend" labels were mixed up
- Sensitivy and Music volume settings were sometimes random or completely down on first startup
Besides that we've changed the following things:
- AZERTY support (our co-creator, Jake Darb, has an AZERTY keyboard so adding this seemed like a good idea)
- Objects now spawn with a random rotation (this fixes the chairs colliding bug and just looks a lot nicer!)
- The free roam camera start position has been changed so you're not looking at the garage door when you finish building!
And finally some things were either already working on or considering for the next update(s):
- Specific axis rotation (people have been requesting this quite a bit, so this will probably be a thing)
- Ability to throw objects away
- Maybe welding objects together
Thanks again for playing and we're looking forward to working on ThINKER more!
If you have any questions or suggestions, feel free to reach out!
Files
Get ThINKER
ThINKER
In this game you have to build a random prompt using random objects handed to you. Time to get creative!
Status | Released |
Author | TheShelfman |
Genre | Simulation |
Tags | 3D, Creative, Game Jam, Game Maker's Toolkit Jam, Low-poly, Unity, weird |
More posts
- Finally! An update!Jun 23, 2021
- ThINKER is up and running!Jul 13, 2020
Leave a comment
Log in with itch.io to leave a comment.